The problem with physical tabletop games compared to a video game is the physical components. This will take space to store and cost a lot of money from the manufacturer to whoever buys the game. Because of that, the price can go very high without generating that much profit for the developer or designers.
This got even worse during pandemic. Not only people couldn’t get together and play, the production process and shipping anything got delayed heavily. The price of games went up and led to bankruptcy for some small publishers.
On the other hand, there is a genre within tabletop games called Print and Play (PnP) games. Even until now, some people just love creating some games and they share the file of their game’s components. This way, more people can download it, print them and then play the games without buying a produced retail copy.
Some designers may charge some prices for the file. While some others are sharing for free or ask for any amount of compensation from the players.
Then, during pandemic, one publisher, Postmark Games came out with a new model. They ask for 1 time payment to buy the file for their game but they make a promise that buyers will get access to any future contents for that game.
Voyages, their first game, was a success. That idea inspired a lot of other game designers to use the same approach. As a PnP, players must do a bit more effort printing the components. However, they also encouraged the idea of playing the game digitally.
So, what is this Voyages game? How do we play it? Is it too much effort to print the game ourselves?
Those are probably just a few questions that came to mind after hearing about the game. Well, in this article, I’m going to share my Voyages game review based on my experience on playing the game.
Hope this helps. Is Voyages the best Print-and-Play game out there?